Video games are a multi-billion dollar market. Almost every aspect of a video game can be subject to intellectual protection and, as games continue to develop in complexity and realism, new protection and infringement issues arise. Mitchell Feller, a principal at the law firm of Gottlieb Rackman & Reisman, will discuss how intellectual property rights, including copyright, trademark, rights of publicity, patent, and trade secrets, are applied to video games. He will also address recent IP disputes and challenges faced by game developers.
Mitchell Feller is a principal with Gottlieb, Rackman & Reisman, P.C. Mr. Feller’s practice focuses on patents and related legal areas which involve the development and use of technology, including patent prosecution, offensive and defensive patent portfolio analysis and development, IP risk assessments, product clearance, litigation and strategic IP counseling. Mr. Feller also provides general client counseling related to protection and enforcement of trademarks, copyrights, and other aspects of intellectual property. He regularly works with companies that develop new software applications and is a former computer design engineer.
very interesting and good overview
Interesting topic and presentation. Thank you.
Great course--checks every box for different types of IP protections. Best materials I have ever seen. The transcript is a great idea !
Nice overview. Well paced. Very helpful examples.
very interesting--knows his stuff!!