Interactive Entertainment Law 2017

Join us for our second video game law event with this game-changing set of industry-specific programs! This Curriculum Bundle includes 4 courses


$ 179 In Stock


Approximately 90 billion dollars a year are spent on video games and the best players in the world are earning salaries that eclipse those of even professional athletes, actresses, and musicians. In this young and rapidly developing industry, there are an array of legal matters to address.

In this exclusive series of CLE, attorneys discuss a range of legal issues affecting the interactive entertainment and video game industries, including an introduction to this niche field and ethical considerations practitioners face.


Alabama (CLE)
5 General
Alaska (CLE)
5 General
Arizona (CLE)
5 General
California (CLE)
5 General
Colorado (CLE)
5 General
Connecticut (CLE)
5 General
Georgia (CLE)
5 General
Hawaii (CLE)
5 General
Illinois (CLE)
5 General
Minnesota (CLE)
4 General
Missouri (CLE)
5 General
Nevada (CLE)
5 General
New Jersey (CLE)
5 General
New York (CLE)
5 Professional Practice
North Carolina (CLE)
4 General
Pennsylvania (CLE)
5 General
Tennessee (CLE)
3.6 General
Washington (CLE)
5 Law and Legal Procedure
West Virginia (CLE)
5 General

4 Courses Included

On Demand Courses




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Niche Topics

All Curriculum Bundles provide a specific industry or practice area focus.

Comprehensive Content

Curriculum Bundles include comprehensive content ranging from intro level courses to advanced issues for an in-depth learning experience.

Same High-Quality Courses

Our in-house team of program attorneys ensure the highest quality standards for all Lawline programs. Courses in the bundle are specially curated based on positive feedback from attorney viewers like you.


Matthew Cook
Matthew Cook Panopticon Labs
James G. Gatto
James G. Gatto Sheppard, Mullin, Richter & Hampton LLP
Want to choose your own courses? Try Unlimited CLE for just $299